Type

The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.

HP 60
Atk 82
Def 45
SpA 45
SpD 45
Spe 74
Total 351
Sandile
Evolves from Sandile
Evolves when levelling up at level 27 or higher.
Krookodile
Evolves into Krookodile
Evolves when levelling up at level 40 or higher.

Level-up Moveset


Level Move Type Cat BP Acc
Start Leer Normal Status - 100
Start Rage Normal Physical 50 100
Start Sand Attack Ground Status - 100
4 Mud-Slap Ground Special 30 100
7 Scary Face Normal Status - 100
10 Bite Dark Physical 60 100
13 Torment Dark Status - 100
16 Hone Claws Dark Status - -
19 Mud Shot Ground Special 55 95
21 Spite Ghost Status - 100
23 Pursuit Dark Physical 40 100
25 Scorching Sands Ground Special 70 100
27 Assurance Dark Physical 60 100
29 Beat Up Dark Physical - 100
32 Revenge Fighting Physical 60 100
35 Crunch Dark Physical 80 100
39 Foul Play Dark Physical 95 100
43 Fire Fang Fire Physical 65 95
43 Thunder Fang Electric Physical 65 95
47 Earthquake Ground Physical 100 100
51 Raging Fury Fire Physical 100 100
55 Torment Dark Status - 100
59 Close Combat Fighting Physical 120 100
63 Sucker Punch Dark Physical 70 100

Tutor Learnset


Move Type Cat BP Acc
Aqua Tail Water Physical 100 85
Earth Power Ground Special 90 100
Focus Punch Fighting Physical 150 100
Foul Play Dark Physical 95 100
Iron Tail Steel Physical 100 75
Knock Off Dark Physical 65 100
Lash Out Dark Physical 75 100
Low Kick Fighting Physical - 100
Mimic Normal Status - -
Raging Fury Fire Physical 100 100
Scorching Sands Ground Special 70 100
Skitter Smack Bug Physical 70 90
Snatch Dark Status - -
Snore Normal Special 50 100
Spite Ghost Status - 100
Stealth Rock Rock Status - -
Stomping Tantrum Ground Physical 75 100
Sucker Punch Dark Physical 70 100
Uproar Normal Special 90 100

TM Learnset


TM Move Type Cat BP Acc
1 Cut Grass Physical 50 95
4 Strength Normal Physical 85 100
6 Toxic Poison Status - 90
7 Rock Smash Fighting Physical 40 100
9 Rock Climb Rock Physical 80 95
5 Roar Normal Status - -
10 Hidden Power Normal Special 60 100
12 Taunt Dark Status - 100
17 Protect Normal Status - -
21 Frustration Normal Physical - 100
26 Earthquake Ground Physical 100 100
27 Return Normal Physical - 100
31 Brick Break Fighting Physical 75 100
32 Double Team Normal Status - -
36 Sludge Bomb Poison Special 90 100
37 Sandstorm Rock Status - -
39 Rock Tomb Rock Physical 60 95
41 Torment Dark Status - 100
42 Facade Normal Physical 70 100
44 Rest Psychic Status - -
45 Attract Normal Status - 100
46 Thief Dark Physical 60 100
47 Low Sweep Fighting Physical 65 100
48 Round Normal Special 60 100
56 Fling Dark Physical - 100
59 Brutal Swing Dark Physical 60 100
63 Embargo Dark Status - 100
65 Shadow Claw Ghost Physical 90 100
66 Payback Dark Physical 50 100
71 Stone Edge Rock Physical 100 80
78 Bulldoze Ground Physical 60 100
80 Rock Slide Rock Physical 75 90
86 Grass Knot Grass Special - 100
87 Swagger Normal Status - 85
88 Sleep Talk Normal Status - -
90 Substitute Normal Status - -
94 Secret Power Normal Physical 70 100
95 Snarl Dark Special 55 100
97 Dark Pulse Dark Special 80
98 Power-Up Punch Fighting Physical 50 100
100 Confide Normal Status - -
101 Mega Punch Normal Physical 90 90
102 Mega Kick Normal Physical 120 80
108 Dig Ground Physical 80 100
111 Scary Face Normal Status - 100
114 Beat Up Dark Physical - 100
115 Revenge Fighting Physical 60 100
119 Sand Tomb Ground Physical 35 85
123 Mud Shot Ground Special 55 95
125 Assurance Dark Physical 60 100
130 Thunder Fang Electric Physical 65 95
132 Fire Fang Fire Physical 65 95
134 Crunch Dark Physical 80 100
152 Hydro Pump Water Special 110 80
158 Close Combat Fighting Physical 120 100
161 Focus Energy Normal Status - -
167 Endure Normal Status - -
190 Retaliate Normal Physical 70 100
207 Pursuit Dark Physical 40 100
220 Mud-Slap Ground Special 30 100
226 Bite Dark Physical 60 100

Wild Encounters


Map Encounter Type Level Range Probability

This Pokémon does not appear in the wild.


Event Encounters

Map Encounter Type Level

This Pokémon does not appear via event.