Badge #18, Pt 2: Courland Pocket

The game makes a special autosave as soon as you enter the arena that you can restore to return back to the outside world.

As soon as you enter the arena, you'll be greeted by a long cutscene. It starts off bad, then gets really funny.

This is a gigantic tournament. You'll be paired up with somebody as your battle partner and forced to fight for your survival. Who your partner actually is depends on the route; on the R route, your partner will be Cal. On the Z route, your partner will be Florinia. You'll be facing Lumi and Eve in your first round no matter what.

Oh yeah, and all the cutscenes are like ten minutes long. We needed another Vietnam War to thin out the millenial generation a bit.


Round #1

Let's get straight into it. Here's your partner teams:

Reborn Cal
Sprite Name Level Ability Held Item Moves EVs
Magmortar Magmortar 93 Flame Body Assault Vest
  • Focus Blast
  • Thunderbolt
  • Heat Wave
  • Splash
0/4/0/252/252/0
Infernape Infernape 93 Iron Fist Infernapite
  • Mach Punch
  • Flare Blitz
  • Close Combat
  • Thunder Punch
0/4/252/252/0/0
Camerupt Camerupt 93 Sheer Force Leftovers
  • Flash Cannon
  • Heat Wave
  • Earth Power
  • Yawn
0/252/0/0/252/4
Kommo-o Kommo-o 94 Bulletproof Lum Berry
  • Dragon Dance
  • Close Combat
  • Poison Jab
  • Outrage
0/4/252/252/0/0
Charizard Charizard 94 Defiant Assault Vest
  • Heat Wave
  • Dragon Pulse
  • Focus Blast
  • Air Slash
0/4/0/252/252/0
Medicham Medicham 95 Pure Power Medichamite
  • Fake Out
  • High Jump Kick
  • Zen Headbutt
  • Fire Punch
0/4/252/252/0/0
Head Instructor Florinia
Sprite Name Level Ability Held Item Moves EVs
Hippowdon Hippowdon 93 Sand Stream Smooth Rock
  • Earthquake
  • Slack Off
  • Rock Slide
  • Stealth Rock
0/252/252/4/0/0
Torterra Torterra 94 Rock Head Leftovers
  • Wood Hammer
  • Earthquake
  • Rock Slide
  • Return
0/252/252/0/0/0
Ferrothorn Ferrothorn 93 Iron Barbs Normal Gem
  • Explosion
  • Thunder Wave
  • Power Whip
  • Gyro Ball
0/252/252/0/0/0
Dugtrio Dugtrio 94 Arena Trap Dugtrionite
  • Earthquake
  • Sucker Punch
  • Stone Edge
  • Shadow Claw
0/4/252/252/0/0
Arboliva Arboliva 94 Seed Sower Amplifield Rock
  • Strength Sap
  • Energy Ball
  • Leech Seed
  • Dazzling Gleam
0/248/0/0/0/8
Cradily Cradily 95 Suction Cups Magical Seed
  • Stockpile
  • Giga Drain
  • Recover
  • Stone Edge
0/252/4/0/0/0

And here's your opponent teams:

Snow Angel Lumi
Sprite Name Level Ability Held Item Moves EVs
Ninetales Ninetales-Alola 93 Snow Warning Light Clay
  • Aurora Veil
  • Protect
  • Icy Wind
  • Dazzling Gleam
0/0/0/252/252/0
Mamoswine Mamoswine 93 Thick Fat Choice Band
  • Icicle Crash
  • Stealth Rock
  • Return
  • Earthquake
0/4/252/252/0/0
Lapras Lapras 94 Water Absorb Magical Seed
  • Blizzard
  • Hydro Pump
  • Psychic
  • Dragon Pulse
0/252/0/0/252/0
Aurorus Aurorus 94 Snow Warning Choice Specs
  • Blizzard
  • Earth Power
  • Flash Cannon
  • Hidden Power
0/0/0/252/252/0
Goodra Goodra 94 Sap Sipper Assault Vest
  • Dragon Pulse
  • Muddy Water
  • Thunderbolt
  • Focus Blast
0/252/0/0/252/0
Glaceon Glaceon 95 Serene Grace Magical Seed
  • Blizzard
  • Wish
  • Hyper Voice
  • Helping Hand
0/0/0/252/0/252
Sunray Eve
Sprite Name Level Ability Held Item Moves EVs
Porygon2 Porygon2 93 Download Magical Seed
  • Conversion
  • Thunderbolt
  • Tri Attack
  • Blizzard
0/4/0/252/252/0
Sigilyph Sigilyph 93 Magic Guard Life Orb
  • Synchronoise
  • Tailwind
  • Protect
  • Energy Ball
0/4/0/252/252/0
Alakazam Alakazam 94 Magic Guard Life Orb
  • Psychic
  • Shadow Ball
  • Grass Knot
  • Dazzling Gleam
0/4/0/252/252/0
Reuniclus Reuniclus 94 Magic Guard Leftovers
  • Protect
  • Psyshock
  • Shadow Ball
  • Focus Blast
0/252/0/0/252/0
Metagross Metagross 94 Clear Body Weakness Policy
  • Meteor Mash
  • Protect
  • Zen Headbutt
  • Return
0/0/252/252/0/0
Espeon Espeon 95 Magic Bounce Normal Gem
  • Psychic
  • Shadow Ball
  • Hyper Beam
  • Grass Knot
0/4/0/252/252/0

Also, you'll be fighting on an Inverse Field. Wonderful. When you're ready, enter the door on the left side of the room to begin the battle. Lumi uses Ice types and Eve uses Psychic types, so the field effect means Cal is weaker and Florinia is stronger (fantastic!). Grass and Fighting types are the go-to here.


Round #2

After nothing happens to the siblings, you can take either exit to proceed to the next round. Very predictably, you're going to be fighting Cal/Florinia from last round. Their teams are up above.

The field effect here differs depending on opponent. When fighting Florinia, it's the Glitch Field; when fighting Cal, it's the Dragon's Den field. When you're ready, enter the door on the right side this time.

Oh yeah, the upcoming cutscene uses the phrase "emotional labour". It's best to hold down text skip here.


Round #3

This one's kinda funny; somehow, the Grass-type trainer wins against a Steel-type trainer. That's one hell of a choke. (Or, on the other route, Cal handily beats a Steel type trainer. That one is expected.)

No surprises here; you now have to fight Florinia/Cal; whoever you didn't fight before. Likewise, you'll be on the field effect that you didn't use last time (so Glitch/Dragon's Den). Very creative.

The Final Gym

If you exit the gym after Saphiria mutes Terra, you can exit out the front door and catch any Pokémon you need to face her, just in case you get softlocked because you can't beat her.

After that, only one more battle remains: it's against Saphira. She tells Terra to load up her gym, making this your final gym fight and your final badge. Of course, being a gym, it has to have a gym puzzle. Right? Right??

No. This is not a puzzle. This is a test of your sanity. You're surely not going to drop the game now, after all of that work, right? Right?? If you walk into the left side and talk to Saphira, she'll beckon you to meet her at the top of the gym.

Oh, money. Money! Money!!!

Find your way to this giant treasure chest at the topo and interact with it to begin the struggle session. Answer the question in any way you want, really; you're pretty much guaranteed to lose relationship points.

After that, the "gym puzzle" begins. You need to kill every enemy that appears on-screen before it gets to your chest. There is no guide or walkthrough I can give to you here; you will have to take things as they come.

Turn on Debug mode and heal your party after every battle. Quick-save after every battle. That is the best you can do. The only other advice I can give you:

  • Don't try and go to things; you'll be caught out by something faster moving. Let them come to you.
  • The exception to this is the Magneton, which you have to go to (when it starts lifting the chest away). You have to go all the way to the bottom and up the right-most pillar.

After, like, a good ten minutes of that, you'll fight the Ultra Steelix from before (I guess the devs really wanted to use that set piece again) and the path to Saphira opens up. Take your place on the right side of the arena to begin the final gym battle. As per usual, some tips:

  • This is one hell of a lopsided fight. She has five Psuedos and a Mega Charizard, and they're all higher levelled than you. To top it off, the field effect gives her a boost to all of her Dragon type moves.
  • The field also gives a boost to Fire type moves, which means you can't rock up with a team of Steel types either. On the other hand, it does mean that her Fire resistance is effectively neutered, so blasting through her entire team with a strong Fire type is a worthwhile strategy.
  • Save a rock type for her Salamence and Dragonite. Something like Gigalith with Sturdy and Power Gem dispatches them with relative ease.
  • Obviously, Fairy types are helpful. Ice types are not helpful. Dragonite loses its fairy weakness due to Multiscale, and is neutral to Electric too.
  • Troll her hard by using Surf twice and converting the field back to a Cave.
Keeper Saphira
Sprite Name Level Ability Held Item Moves EVs
Noivern Noivern 95 Infiltrator Elemental Seed
  • Boomburst
  • Dragon Pulse
  • Flamethrower
  • Defog
0/4/0/252/252/0
Dragapult Dragapult 95 Infiltrator Power Herb
  • Sucker Punch
  • Phantom Force
  • Dragon Darts
  • Acrobatics
0/4/252/252/0/0
Salamence Salamence 96 Moxie Focus Sash
  • Dragon Dance
  • Dragon Claw
  • Earthquake
  • Fire Fang
0/4/252/252/0/0
Flygon Flygon 96 Tinted Lens Choice Scarf
  • U-turn
  • Dragon Rush
  • High Horsepower
  • Stone Edge
4/252/252/0/0/0
Charizard Charizard 97 Defiant Charizardite X
  • Dragon Dance
  • Dragon Claw
  • Flare Blitz
  • Earthquake
0/4/252/252/0/0
Dragonite Dragonite 100 Multiscale Iapapa Berry
  • Dragon Dance
  • Dragon Claw
  • Fire Punch
  • Extreme Speed
0/252/64/192/0/0
  • After that, return to the lower area of the arena and go through the exit door... then talk to Florinia for a LONG cutscene. Make sure you healed your Pokémon before this, as you have a really good battle coming up.
  • Terra deletes your fonts. Cool! You have to fight her without any text available.

    M3G4 T3RR4
    Sprite Name Level Ability Held Item Moves EVs
    Sandaconda Sandaconda 96 Shed Skin Sandacondite
    • Earthquake
    • Body Press
    • Stone Edge
    • Coil
    0/252/102/0/0/0
    Donphan Donphan 1 Sturdy Shell Bell
    • Ice Shard
    • Endeavor
    0/0/0/0/0/0
    Chansey Chansey 96 Serene Grace Eviolite
    • Blizzard
    • Thunderbolt
    • Psychic
    • Soft-Boiled
    0/4/0/0/0/252
    Toedscruel Toedscruel 97 Mycel. Might Synthetic Seed
    • Toxic Spikes
    • Spore
    • Leech Seed
    • Power Whip
    0/252/0/0/0/252
    Porygon-Z Porygon-Z 97 Adaptability Normalium-Z
    • Psychic
    • Blizzard
    • Thunderbolt
    • Conversion
    0/6/0/252/252/0
    Garchomp Garchomp 98 Rough Skin Assault Vest
    • Draco Meteor
    • Bulldoze
    • Stone Edge
    • Flamethrower
    0/4/0/252/0/0

    When you've beaten her, you can finally exit the building from the rear. It's time to liberate France.